

I'm sure the Project Zomboid devs would have no issues with their workshop being unlocked, considering the game is available here.Īlright Some people don't know how to download mods from Steam Workshop. I still maintain that devs that lock their workshop in such a manner are bastards, but it's likely this is just the default configuration for the workshop. I'd contact the game's devs and get them to unlock their workshop, as that way you can at least use Steam Workshop Downloader websites/plugins to get the mods without having it on Steam. _- Not sure GOG can do anything per se as they don't own Steam - though it would be good if they could negotiate some kind of deal with Steam where GOG owners get easy and automatic access to that game's workshop (e.g. This seem to be the only option given current situation. You have to own the game on Steam, have to get the mod, recompress it and upload it to somewhere. I know the other method, but its not neat. The mods for Project Zomboid from Indie Stone are also available on Steam Workshop and unavailable here! I really thing GOG should do something to fix this!! Thank you for your patiently guide,but may I ask why while clicking the button there is nothing show off but refresh the website again.
#How to install skyrim mods pc steam mod#
The cool thing with this approach, is that once installed (and fixed to actually work), you don't need to go to a separate website to download the mod - it's just done seamlessly from within the Steam Workshop mod itself. by the developers of the game), and is (I think) not necessarily related to whether the game requires the Steam client to launch.ĮDIT: Recently discovered a way to get ALL mods! However, it's slightly more work - even more so since the script requires editing before it will work. Squid830: I believe whether or not game mods are "publically downloadable" is set by the game's Steam workshop configuration (i.e. Also note I've only tested this with GreaseMonkey on Firefox - the script SHOULD be compatible with other similar scripting tools, but I have no idea if that's actually the case as this is the first time I've tried to use it. Should also work on everything the SteamDownloader website works on (in theory).

Press the download button, and the mod is yours! No need to subscribe, and works with "non-public" workshops!* Then just replace all instances of "GM_xmlHttpRequest" with "GM.xmlHttpRequest" (without the quotes of course).Ĥ) After that, whenever you navigate to a mod on the Steam Workshop, the script should install some extra buttons, including a download button. So, as per this discussion topic ( ), Go to your GreaseMonkey (or whatever tool) tab on your browser, find the Steam Downloader Workshop script, select it, then select Edit Script. Suggestions available from the GreasyFork main page: Ģ) Download the Enhanced Steam Workshop Downloader, and install it (if you've installed one of the aforementioned script plugins, you should get auto-prompted to do this): ģ) This is the annoying bit: It doesn't work as-is, at least not with the latest GreaseMonkey. So, alternative to website - effectively integrates a script into your browser instead.ġ) Grab and install a script tool plugin for your browser, such as GreaseMonkey for firefox. I'll leave it here just in case others want a slightly-more convenient downloader (so you can download from within Steam seamlessly, without going to another website). I would recommend that if anyone finds games with such workshop restrictions, to take this up with the game's developers in the first instance and tell them to open up their damn workshop!ĮDIT EDIT: I originally thought the below solution worked for non-public workshops, but it's basically just what the website does. by the developers of the game), and is (I think) not necessarily related to whether the game requires the Steam client to launch. I believe whether or not game mods are "publically downloadable" is set by the game's Steam workshop configuration (i.e. My guess would be that the downloader doesn't work for games that require Steam in order to launch, but that's just a guess. The page claims that it works for "any Steam game that supports public downloads", and the message I got for the Skyrim mod was "This file can't be publicly downloaded from the Steam Servers." I don't really know how the whole thing works or what exactly the difference is between public downloads and whatever Skyrim does. I tried using it to get a Skyrim mod, and it didn't work.

It appears you're correct that it doesn't work for every game. Praetorian815: Well, I do know that it works for Shadowrun.
